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20110503

Hey guys,

Below is the summary of my interests through out this semester. It kind of explains what inform and influence my decision making and design process and also talks about my conceptual framework for my design for the Shophouse.

Please see Aj Camillee's post about next tutorial session below my post. ( My apology to over post your post kub aj. camillee)

Enjoy,

TOWRDS THE NEW BEGINNING


At an attempt to apply my point of view in architecture ( My manifesto ) to my own work I'll tell you how the knowledge I developed through out the class has been applied to inform my decision making and design process for the final studio design project – The Shophouse for Film critics. Although the time scale is only about 4 week longs but to me every assignments prior to the design phrase is an equivalent to the Grand Tour where you learn and develop architectural vocabulary through your hard work and most importantly your curiosity. At the opening of the semester we chose one master architect and one of their domestic project to be closely examined for me I chose Rem Koolhaas and his house design – Villa Bordeaux. This phrase is called “ Learning from the Master” which I think it's similar to the learning of history that most of the famous architects did before they create their own manifesto and ultimately their own architecture.

Nonetheless, the Villa Bordeaux represents a kind of Apostate itself to the modernism by Koolhaas's use of iconoclastic which focuses on the destruction of modernist values and icons. The example of this would be the overturning of the modernists aspiration for truth and transparency where in the case of Koolhaas he attempted to play with people perception and have people guess what is the main primary structure of the house – people often guess that it was the big rounded column cladded in reflective material but in fact it's the opposite – the smallest structure turns to be the most important of all – thetensile steel rod anchoring the weight of the house down to the ground. The breaking of symmetry through the displacement the structural members seem to be going against the modernist strict adherence to order and symmetry. Because this apostate break way from the orthodox modern architecture of static – meant to be forever – attributes and introduce more dynamics into the architecture. I also in favor for Koolhaas's treatment of the three totally different facade which correspond to the programatic requirement of the interior – where the ground floor being semi private space so the facade makes use of semi translucent glass and in the 2ndfloor where it's programed to be use mostly for living room the facade open up totally and the 3rd floor where the programa is the most intimate such as bedroom the facade change its materiality from glass to concrete with small portholes. I praise him for the customization and not blindly strict with the rules that did not allow for flexibility and specificity.


We have seen a tremendous influence of art on architecture since from the cubism to de stilj to deconstructionism. All these art movements were presented something radically interesting for many architects and it had been translated into architecture as well as furniture design. Art as the means of expression. But architecture of the present and particularly at my age where we are surrounded by mass media culture we tend to favor Film rather than Art. The film medium become much more relatable to the majority of the population as opposed to art where it's required certain knowledge in order to appreciate it. Therefore, as film medium is as much closely associate with architecture as to art we have studied the filmic medium and try to deconstruct it to find our own vocabulary and conceptual framework to design the shophouse for the client who is also the film lover. At the beginning of the discussion I talked about how I stand for the power of an institution it's because of this reason where you are being pushed to think out of the box and find your inspiration from the source that unfamiliar to you. This will not only provokes new thoughts and ideas but it will open you up to the unknown territory where the process of how to derive the concept is equally important as the final product itself. The analysis of my film – Wong Karwai – In the mood for love – is based methodology of unified organizational clarity of which I want to observe the relationship of the two married people and their immediate settings, therefore I divided my scenario into different settings and monitor the changing in behavior and intimacy and also how the camera work changes. This unified organizational clarify of what I want to archive through the breaking down of the film sequence into list of setting in combination with the emergence of visual complexity of each interaction within the different settings as the film narrative developed provided me with an interesting conceptual framework of how and what determine the change in people behavior in relation to the underlying narrative of the story.

Moving on to the next phrase where we conduct a site analysis of the house's immediate surrounding by using filmic techniques in documenting these site specific informations such as recording and film making. I started to discussed my take on the site analysis as similarly to what Zaha hadid did with her architecture. I want to document the urban forces interm of circulation between different users and how they chose their appropriate route to get into or around the neighborhood. I perceived the site as having based on the grid line type of planning where there are these small alleys cutting in between the houses. Hence, I want to use the filmic medium or video recording to document each of the alleys for 10 minutes each and then after that decomstruct the film as I did earlier during the fim analysis phrase and come to the conclusion by quantify the frequency of users and the direction which they look – most turn left or right – then I went on to continue documenting the next part of the journey. For example, If the first alley I decided to video recording has 10 people walk pass by and 7 of them turn right at the end of the alley then I can develop a kind of if.. then scenario that if 10 people walk pass by and 7 of them turn right then the majority of the people who walk pass this alley will turn right. Another thing I notice from my site analysis is the basic organisation of the house in relation to the alley way and how different orientation weather you in front of the house or in the alley between the walls of the two adjacent houses or the back of house will give different experience of space and it also dictate different kind program because you basically enter from the public realm which is the front of the house to the transitional space which is semi private and finally you enter the most intimate surrounding which is the back of house. I think it would be totally different kind of approach and different result if this assignment did not required you to look at the site from the filmic aspect perhaps all of us would use the same old traditional way of google earth map and large scale exploration of the site rather than human scale based experience. Therefore, this experience taught me of how to be inclusive by combining many sources of knowledge to arrive at something radically new that you never thing of doing before because of the feeling that breaking the norm would equal to failure. Therefore, I praise for the juxtaposition and exploration of uncertainties that have leave some rooms for creativity and invention.

For the last phrase we have to come up with a strong conceptual framework by drawing connections from the previous studies including learning from the master, film analysis and site analysis and conclude the unified conceptual framework to approach the design of the shophouse. I begin my conclusion of conceptual framework by asking myself what I want to archive and then I define my own intention toward the design of the house. My intention is to create a kind of crossover between users such that of guests, owners, and servants. This interwoven of interactions between multiple users will be the conceptual framework of my shophouse design. After I stated clearly my intention of how I would go about designing the house, I will use it as an underlying guidance and try to find means that would answer my intention. After stated clearly the big idea, I shifted my attention toward drawing connections between the previous studies. What I got from The learning from the master project is that the way Koolhaas's customized each space to suit with appropriate programatic requirement. I like his approach that the overal project look unified but when examined closely into each components the house was actually tailored down to each program and also circulation where there are three separate circulation element for each of the users. As for the film analysis, I want to extract the most interesting concept out of this phrase because it will determine how your house will be conceptually different than the others people who's doing the same movie as you. I chose to work with the essence of the film where its main characters involved in the secrete relationship and they often have secrete interaction that is very implicit such as walking pass each other in a tight space which also respond to my intention of generating a cross over which then can be related to the concept of multiple users having crossover of interactions. As for the Site Analysis, I extract the organisation of the shophouse where it's situated in an orientation of front of house – public, side alley – semi private and back of house – private. This organisation will help me determine to allocate each program in a correct hierarchy so that it will be correspond to the way people move from public to semi private and private and vise versa. This pragmatic organisation will only be applied to the first floor of the shophouse only since it had intimate relationship to the ground and the surrounding.

From The above conclusion of conceptual framework, I then designed my house based on the basic principles of parametric design started by creating the desire scenarios ( to generate cross over between the multiple users) . I accomplish this desire by drawing from two connections, one from film and another one from the specificity of how the client, guests and servant will use the program. The first approach aim at the crossover interactions through the acts of watching. I decided to came up with the modular units because one of the challenge of this house is to design within a restricted amount of space there fore I think modular units can be assembled in many different way and it can be efficient interm of how it takes up the space because eventually every units will fit perfectly together without leaving useless negative space. From this thinking in term of modular units and I developed three scenarios which related to the film. The first scenarior is the view from the actors point of view, so basically this module will be dedicated to the house owners programs such as bedroom, bathroom and screening room where the space required certain amount of privacy. The second scenarior is the view from the camera : this view you are the camera looking into the actors which is basically the owners so this view is equivalent to the view of the gusts or the servants. The third scenarior is the view from the audience watching te film : so this view depict the view of the guests watching over everyone in the house. As to archive the same level of customization and specificity as in Koolhaas's Villa Bordeaux and other architects I mentioned, each of the three types of module accommodates the three different types of scenarior and different programs will be customized to make suitable adjustment to emphasis more strongly the concept of the three scenariors. Hence, The first scenarior where you view from the owner point of view this space require privacy so it will employs the use of framing within framing where the wall of the module will be solid and also with a door. For the second scenarior where you view the space from the servants or guest point of view where the space require not much privacy the glass panel will be use for all the 4 sides of the module and the solid door will be use so that the guest and the servant would respect the boundary created by this door. The last scenarior, where you view from the guest point of view all 4 sides of the module will be totally open with no panel and no door so it will tricker the comtinulity of space for the public realm. Also the form of the module comes in 3 shapes. The first one is for the first scenarior ( where you view from the owner point of view : more private ) the two walls of this module therefore leaning inwards to create a space that is more introverted. The second module for the second scenarior would be a normal rectangular since its pragmatic requirement is for semi private therefore the straight edge give the sense of neutral where the space is both private and public at the same time. The last module panels will be leaning outward creating that sense of welcoming and it wil triggers people to come closer to his slanted surface to watch over another space.

The overal design process of this house was trying to mimic the idea of parametric design where you consider many variables that can become influential to the decision making and the transformation of the existing typology such as the regular modular unit. You have seen how the starting module become manipulated and transformed by the consideration of different variables concerning the film, the site and the programatic requirement. The emphasis here is on the inclusive approach and the engagement in large scale subject matters from site to each of the requirement of each program. With this engagement in various scales it gives one design many values that can have multivalent meanings and not ended up read as flat and boring to that of deductive conclusion where many good opportunities have lost along the road of naive.


Bibliography

History and Theory of Architecture II course taught by Ajarn Taylor Lowe

Venturi, Robert. Complexity and Contradiction in Architecture. New York: Museum of Modern Art, 1977. Print.

Le, Corbusier, and Frederick Etchells. Towards a New Architecture,. London: Architectural,

1946. Print.

Wolfe, Tom. From Bauhaus to Our House. New York: Farrar Straus Giroux, 1981. Print.

Koolhaas, Rem, and Bruce Mau. S M L XL: OMA. S.l.: S.n., 1993. Print.

Sakamoto, Tomoko, and Albert Ferré. From Control to Design: Parametric/algorithmic Architecture. Barcelona: Actar-D, 2008. Print.

Balmond, Cecil, Jannuzzi Smith, and Christian Brensing. Informal. Munich: Prestel, 2002. Print.

Spuybroek, Lars. Research & Design: the Architecture of Variation. New York: Thames & Hudson, 2009. Print.

next crit?

Dears,

As we could not meet today - when will be the best time for you to have a last desk crit?
Friday afternoon / morning or Saturday?

Let me know - in the meantime we can have blog tutorials

20110430

further ideas...



So after the tutorial, i came back to think about clearly defining what is public and private and like you said, i decided to change the screen room to be in the public building as well as the living room. What is left on the private building would be all the bedrooms and the bathrooms within them because if i move the bathroom to the public building, everything would be all cluttered in the public building as well as it does not make sense in terms of function for the owner of the house to have to walk to the other building to go to take a shower and then come back to their bedroom to dress up. Since i decided that the screen room for the camera obscura will be used as the camera obscura room and then the next sequence will be for the public to watch the film, i decided to move those film room to the second and the third floor in order for the public to interact more with the house. This will make it more interesting in terms of voyeurism since by this, the people who live in the house has the ability to spy on the public that intrudes their house as well rather than spying on themselves that obviously live in the house. For the first floor, they will see the image projected from the camera obscura. On the second floor, it is the film room for them to watch a scary film. the third floor would be for them to watch a comedy film. the storage room for films would be underground. By giving them different types of films to watch, the voyeurs can see the reaction of the public on those films when they do not know that they are being watched. The public would come in since those film rooms will allow the sound of the public out to the site to drag attention and give hints to people that they can actually come in. This matches how the public building is to show the behaviors of people as a public performance. So the screen room/ film room would be my public component.

20110429

for our next tutorial Tuesday afternoon



1- As mentioned before, you should all get a copy of the NEUFERT.
In order to design precisely according to standard dimensions.
This book is an essential guide for an architect - it will give you standards, away from which you can of course move but it is necessary to know what is a standard in order to surpass it!


2- For next time, all plans should have a structural layer, showing the existing grid of 3.5 by 3.5, and the way your layout is accorded to it, or the way you intend to modify it.
This grid should also appear in all your sections, elevations and axon, to make sure that the owner of the house does not have to jump over a beam while getting to the 2nd floor...


3- Perspective renderings + the way they work in a sequence, in relation to the film analysis + the way you will integrate them in the overall presentation.


4- Try to achieve vertical alignment between "water rooms" such as bathroom, toilet and kitchen (simpler pipe network).


5- All line drawings with appropriate line-weights and details at 1/50.


6- Programmatic (exploded or not) axon showing circulations and layout.


7- Write a text describing the concept behind your design and how it is articulated to the previous exercises of the semester.


8- Physical model of your project, as a tool and not a representation (in progress).


9- Group site model of course...


10- Good luck and work hard!



20110427

SITE MODEL

Hello guys,

I know that we have so much work right now but still.. we have to make our group 'site model'...

To get it over and done with... I would like to make a suggestion, why not have each one of us make 5 shop houses by this friday?

scale 1: 50 so each house would be 7x28x19 cm
details can also be added i.e. the horizontal fins and windows...

then all we have left is the base? sounds good?

we also need volunteers to make the base and/or the taller shophouses at the end of the cul de sac...by the main road

What do you guys think? any suggestions?

20110424

MODEL reminder + indications + references + post on the blog + ....

Dears,

* First of all, finish the site model (as a group work, at least a group agreement and organization) for next Wednesday. It should be detailed and you can use different materials, as you see fit your analysis.

** Next tutorial all drawings should be PRINTED - no computer screen no more! only physical models and printed or hand drawings (even rendering of your digital models, showing the parts you'd like to discuss).

*** All of you should be using Rhino (or other than sketchup) by now! 
The problem with sketchup, apart from its evident limitation, is that it has many so-called architectural elements in it, which prevents you from thinking about (and therefore creating) what an aperture is, what an entrance or a passage could be, what is a wall made of and how is it constructed, etc.
You have to define all this specifically for your project!!

**** As your design progresses, get the Neufert and test the dimensions of your house (corridors, toilets etc.).

***** For next time, all should have started working on the final required documents.
Do a program diagram of you house and its internal organization (best in axon).
Continue working on physical models at scale 1/50.
Besides, writing down a scenario for your house will help you a lot: do it in association to sketches and perspective drawings (which you should develop as your project develops and not produce at the end).

****** And... the links on the left side of this page are actually meant to be clicked on! (yes it is surprising...).
They are updated everyday or week (depending on the blog) . 
I particularly recommend you to read, daily, The Funambulist (a new post everyday!), and Lebbeus Woods's.



about sections.... (for Nott and all)
Read what Peter Cook (ARCHIGRAM) has to say about sections:

... in his great book: Drawing the motive force of architecture (which you should ALL get and read).

Generally speaking a section works out vertical and oblique trajectories and circulations (natural light, people. movements, etc.). It is also strongly related to gravity, to our body, its physical capacities and its fears
Besides, as you move up, you generally depart from a socially shared level, the ground (naturally given to us) and thus moves into privacy. This can be questioned.
Levels in a house have been described as psychological places ("vertical topoanalysis") by Gaston Bachelard in The Poetics of Space, which i also recommend.

For interesting projects developed through sections, look at 
The House without Rooms, by Raimund Abraham
Paul Rudolf's buildings are best understood through sections - and his drawings are fantastic!


Again the work of the Metabolist movement will be a great reference for you Nott.
Here a fictional manifesto on Kurokawa's Nakagin Tower:

For a better understanding of what parametric design is, maybe you can read this
(Kong as well)


It is written from an engineer point of view (efficiency-driven) but you can easily think of the translations, applications you can make with your own project's criteria in mind.



For Nott and Aei, social housing by Jean Renaudie near Paris (really fantastic agencement of spaces - in plan mainly though which shows that you can make use of non conventional angles):



Yipta, have a look at Erwin Hauer's partition walls. 
It is an assemblage with components, which do not change, but you can learn from it patterns and geometries.


Bo,
great fashion designers: 
of course Issey Miyake

All have different approaches to the body and the idea of creation that can be linked or applied to architecture (think of a building as the extension of the body, in an even larger scale than the one of the cloth; both are, after all, protecting and placing our beings (bodies and minds) from and in the environment).
Time to link your interested and have fun designing architecture!!
Look also at the use of fabric in architecture.

This can enrich your project (non-existant at the moment...) but now keep your focus on SOUND and research its physical properties in relation to space.

++
I do not remember to whom i was talking about the architecture of Arawaka and Gins...
But it is a great reference to all anyway!
Architecture against death
and an essay about their work by Ed Keller
and another one by Leopold Lambert.


ok - good luck all
Your production has to increase drastically!
+ start planning your final presentation  - in a consistent dialogue with the ones you previously did, especially of the masters' houses.


20110423

Tokyo Apartment by Sou Fujimoto


This is the house I've mentioned to Aj. Camillee in the last pin up. I find the circulation interesting; how one travels from one unit to the next through external staircase...Check the link out :)

http://www.dezeen.com/2010/10/05/tokyo-apartment-by-sou-fujimoto-architects/


20110420

great architectural drawings online - to be researched further in order to have a comprehensive understanding of the projects

http://drawingarchitecture.tumblr.com/archive

You work should aim to reach that level in the expression and embodiment of ideas through the medium drawing.

SITE MODEL - CHANGES!!! + extra tutorials

Dear all,

_As your individual models will be at 1/50 - the site model should as well!!
Keep the same rectangle as shown on the image - but SCALE = 1/50.

Besides, Aj Mark's group found out yesterday that the house's dimensions in plan are 3.5 by 14m.

IMPORTANT NOTICE
If you are not allowed to add another (fully closed) storey to the house (by law), you can dig max 3m in the ground...

_As you know Friday is supposed to be our last class... however i have one class to make up and i will still be available for extra tutorials during the 2 weeks to come.

I propose to meet either at TCDC or at the Reading Room, which has a great collection of books related to contemporary art.
I would prefer to meet there as i think it is a place you should definitely check out.

Next week, we could meet Monday or Wednesday and Friday, morning (from 10 at TCDC) or afternoon.


So let's vote here on :
place
& date



20110419

Site analysis: Voyeurism and Public VS. Private Space



This is my site analysis on voyeurism and public and private space. As I explored in the site, I focused on the different voyeuristic techniques the site provides which are stairs, windows and openings, looking down, looking up, mirror, and eavesdropping. I observed the relationship of the different views a voyeur can get from the scenarios of:
1. the house to the site
2. the site to the house
3. the house to the house
4. the house within itself

I also did the window typology diagram which was not presented at the presentation again because of the file size problem. From the window typology, I can judge that from the view of the site to the house, the house is rather private because all the windows and openings are mostly closed. Also, the windows are not see through. Conversely, from my analysis, from the view of the inside of the house to the site is considered public because of the views from the roof top deck and the openings.

20110415

Aei



House design

To all,



_ Re-edit your films according to the comments made during our pin-up and give them to me on a DVD on Tuesday.


_ Almost all of you will have to rework on their site analysis in order to have a good presentation (and improved content!) on the final review. Don't waste time and do it now! 
Additionally we will only accept PORTRAIT A0 for the final review and following exhibition at BACC.


_All of you should help and organize the making of the site model with Nick (you will all use it for the final). 
Provide him with dimensions and accurate drawings.
These are the dimensions and perimeter of the model (given to all groups):






_The detailed brief for the house program is here.







Comments after our last pin-up:


BOM
Define your ambition for this project PRECISELY.
How do you intend to work with colours? with light?
You have only looked (and really superficially) at one colour theory! (when i oriented you towards more - have you even looked at it??..) - you need to expand your knowledge drastically!
Idem for technical lighting in cinema.


KONG
Your site analysis was very poor. 
What does it give you? 
Your diagrams could be interesting as a design starting point but but but you have to be critical about them!
What are they of? How are they relevant to this site? How would you transform them?
How do they relate to an actual experience?
Have you looked at the references i gave earlier???


ARM
Interesting film, although the editing should be specific about framing.
It is yet neither critical nor analytical.
Your model, as well, does not relate to your main theme of framing...
You should get the most you can out of the film and the specific sequence you chose (process of translation).


BO
As said during the critique, your analysis (both plate and model) crucially lacked layers: the site, the streets, the activities etc.
Also it was far from being specific about the sounds!! (which type, what frequency etc.). For someone intending to work with sound, this is a must.
You should not represent sound, rather really work with it.
For references look at projects in experimental electronic music, such as by Edwin van der Heide, Maryanne Amacher, David Byrne (playing the building)...
You can now (in parallel to your design form(ul)ation) start a technical research on materials, properties and geometry in relation to sound, its qualities and its propagation in space.


NUNG
Your film was quite a success! You can (and always should!) still improve it, however now is time to strongly establish your concept.
Refine your thinking about the diagonal and the fact of connecting/touching/grazing/approaching/...
Articulating  public and private spheres around this disposition could be a good idea.


NOTT
Establish a hierarchy in your presentations and transform pure data (here from your specific site analysis) into form or processes that will inform your design (this is for your own sake as well as for your audience's!!)
You say you are testing ideas - much more than one should be then tested!


YIPTA
Was that a film? an animation? Was the filmic media well explored in your opinion? Was it at all necessary?
What are the rhythm(s) you are talking about? How would you compare them? translate them?
It is ok (and could even be productive) to perform a pure formal exploration, but it would make your project incredibly much better if this forms and their relations made sense! Think about a reversal of rhythm...


CAKE
Be specific in your analysis about the locations, and the different fields of vision.
You really have to improve your model making skills- so i suggest that you do a lot of them (formal explorations of diverse visual connections) for next class - you should also do computer models, in parallel and those 2 types of 3 dimensinal models should inform each other)
What are the relations between the 2 houses?
Write down a scenario for this house and really research and experiment different techniques ( i already gave you a great reference, look also at jali screens in muslim architecture, at the camera oscura and other optic devices...)


PLOY
Your film needs a serious re-edition!
Be precise now when you talk about abundance and abandonment. Of what? In which context?
Don't those context swap? 
Are those 2 terms necessary contradictory? What do you really mean by them?
You were previously studying transitions - is alternation also a transition? How would you define transition?
What types of transition can you find? (in film/in architecture)
Think about the azuma house again..


AEI
??
I am waiting for an email explaining the reason of your absence and for your work on the blog...




Thank you,
See you all on Tuesday
and...


HAPPY SONGKRAN



20110410

ITMFL BKK location (one of them!)

For those still interested...
I finally got the information about In the Mood for Love BKK's shooting location:







The large and decrepit  Old Customs House (Charoen Krung Soi 36 - oriental pier), built in 1880, designed by an Italian architect, currently used as a fire station.... and which will apparently be renovated and turned into a cultural center.







20110408

CINEMA - Lecture by Gilles Deleuze about the act of creation (may 1987)


Very interesting post on TheFunambulist:

" ... how 2 disciplines can resonate one from another and how an idea in literature can be translated into an idea in cinema ... " (or one in cinema to one in architecture) continue reading

20110407

The logic of light - technology and the Humean turn

For the ones working with/on LIGHT, COLOUR, and ABSENCE/PRESENCE, i recommend the reading of this text by Mirjam Schaub, which goes through several concepts and theories by looking at several of Olafur Eliasson's installations.

20110406

site model

Nick offered to make a site model at 1/100.
Please see with him how you can make it useful for your site analysis - you could take pictures, film it and use it as a mock-up, a setting, etc. (that you will edit, collage ... afterwards)
Another idea would be to use it for presentation of your concept, or for later stages, in which case you would have the 4 houses removable for each one of you to be able to show your project.
Keep in mind though that a site model, as well as a site analysis is already a projection and thus no site model shall pretend to be generic.


For our next pin-up, you have to work on 3 pieces, separate, while working together to give a clear understanding of
_ how you perceive and interpret the site and the given program,
_ how you articulate it with your film analysis,
_ why you chose this particular configuration of 2 houses
_ and what is your design concept.

The 3 pieces are:
- short film (max 5mins)
- A0 sheet (portrait as Aj. A would like all production to be of identical format for the end-of-year show)
- conceptual model


On Friday we will have a group discussion about the directions your projects are taking, starting with Guide's presentation, as he will not be able to come on the pin-up Tuesday.


ps: Aei, i have the video i told you about, and i will give it to you if i see your work on the exhibition staircase wall Friday before studio (i am aware this is called blackmailing).

20110404

R&Sie - Francois Roche / Stephanie Lavaux - LECTURE IN BKK

Dears,

As mentioned previously, i invite you to go to R&Sie's 
website: http://www.new-territories.com/



since they will be at the Reading Room  (Bkk)
 to give a lecture on Monday, 18th of April.









And the invitation.



questions...

AJ. camille i'm really confused about what i should observe. I went to the site last week at 2 pm and today i went to the site again at 11 am and i'm going to the site again at 6 pm. Right now choosing the house is significant? since it is not about observing the house yet right it is more with the surroundings. my initial idea was to explore the site at different time of the day and see the activities and sound that happens. also observing the windows of the two houses which i think i will choose the house on the left (KTN yontrakan house). Now that i went to the site three times at 2pm and at 11 am, i observed that the sound depends on the transportation that circulates the site randomly as well as the vendor. other than that there are just sound of the water in the pipe of the house and the sound of people talking at the shops. so that can be the topic about sound distractions but it would change every time i visit the site.now i was thinking that to contribute to public and private space, the windows that i notice is mostly caged for safety and security as well as preventing the view from the outside. the people who live in the house can control when they would slide the cage door and leave the door open and etc. and i was thinking of observing the site at different speed from car view and walking point of view to see what i would notice first and what i would completely ignore since that would also relate to the different views like what i analyzed with camera views in the film analysis. Am i on the right track? I'm still thinking about how to do the diagrams though as soon as i get the specific things i should observe answered.

PS: i post it to reply to the previous post that i posted but i'm not sure if you'll see it so i copied it to create a new post.
SOUND

1.  


2.


For the site analysis,I'm trying to capture the environment of the site by the experience of surrounding that happend around the area.From the last session of the project,I worked on the music that occured in the film which is the part of the movie that the director wants the viewer to be influenced follow the feelings of the music.In this session I started with the vdo documentation of the   
experienced through the soi which is the part where the circulations happened.You will see the people who walk along the soi and childrens playing.The activity that happened and the sound that also made you noticed the surrounding which was not projected on the camera and giving you the atmosphere of the area.

SITE ANALYSIS

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