I've been looking at two culdesacs from the top view and putting "focus" on the middle part of each culdesac because I think it is the part that specifies or identifies the block of shophouses. From the top view, each culdesac is framed by shophouses and the key element is like the element within the frame.
The key elements are the ruined cars which refer to "non-living" and the other is vegetation and living space which refers to "living". So, I think that these two blocks are different physically and conceptually. So, I am thinking about choosing the building at the back where I can play around with "transition" between two communities.
Note: I tried to play around with the collage above to show sequence of my journey moving through the site.
Thank you,
Arm
2 comments:
Nice section collage - the other one is rather difficult to understand.
What are you working on now?
the other collage a sequence of framings that has been put according to my journey, but I think there should be some drawing provided in order to make to it clearer where things are...
Now I've been thinking about the site conceptually and applying the idea of "framing" and "focusing point" into what I've got from the site by proposing that the culdesac has been "framed" by the shophouses. Then I found out that two blocks of culdesacs are different in term of idea, environment & "contents within the frame".
So, I decide to choose the shophouse at the back as another house due to the fact that my site could be the "transition" between the two frames...and the shophouse is somehow have to interact with public (in this case: two communities from two blocks of culdesacs)
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